The capital will not be part of the new vassal empire. Upon successfully capturing the capital (it was the last thing. Stellaris Wiki Active Wikis. Go to Stellaris r/Stellaris. Do I have to wait until our side exhausts ourselves or there are some other conditions for ending the war?Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A 420BlazeItF4gg0t • Imperial Cult. ive checked and it says that they have 24 planets still, but I went through each one and I'm currently occupying each of them (not claimed) When you claim status quo victory, the occupied systems become a new empire that is based off your ethics (maybe this is ideology war but I think liberation wars work the same way). The counterpart to this is, that if your goal is not conquest (and therefore you need to enforce demands, not just settle for status quo), avoid having too many. ) After i asked for a status quo (they were at 100% war exhaustion but it was less than a year so I dont think it was forced peace), I got the 3. While I can handily defeat any empire in. ??? Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités Statistiqueswhy am i only offered the systems i have claims on?? settling status quo did not give me the extra systems i had taken. Another way to look at Status quo is you get what you achieved. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. If you actually read what "status quo" means on the tooltip (right below the button for status quo), it says that the current borders will remain. It could be related to the patch that was released yesterday. In a status quo each side gains the systems that they have a claim on and fully occupy, controlling both the starbase and any planets. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. that status quo means you gain all systems you. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied and 2: Claimed Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along with whatever the war goal was, like Humiliation). I tried to do a Status Quo peace but it wouldn't let me. My biggest issue is that my ally declared the Status Quo peace while I was retaking those systems, which I would have been able to take back in due time. In Stellaris, that can change what it means with the wargoal. My ally received nothing. Stellaris does not have white peace. "Existential Expulsion" is one of the types of total war allowing either side to simply take territory directly instead of going through 'claims' and the like. Looks like liberation wars don't work when you have too much claims set on enemy territory. This is going to be a long war, lol. Hovering mouse over the current total gives a breakdown that is pretty self explanatory. With the game still paused, type "play" followed by a space and your ally's ID number. Settle for Status Quo Expected result: Conquered part becomes your vassal and you happily continue conquest of galaxy on another front. #10. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. The author of this thread has indicated that this post answers the original topic. The value, and economic power of systems are not taken into account for this war goal achievement. Festival. Wars can end in two ways: With the surrender of either side or with a negotiated Status Quo peace. With a Conquest wargoal, it's very much not the status quo ante bellum, or white peace, which you seem to have been expecting. #3. Just one heads up, the home system can't be vassaled with a status quo, in case those 3 colonies are all in the home system. Context: Noob player controlling a Modded Megacorp gets into a 20 year long war against a Hive Mind using the End Threat justification. Status Quo Peace, didn't get occupied claimed systems. Subjugation Status Quo 2. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied and 2: Claimed Surrendering means that even if the enemy hasn't actually. ideology wars will create a new empire in status quo if they have captured any non-capital planets. I'm going to quickly explain why liberation wars are really cool, and why you should try them out. This as a negative thing, Stellaris is not incomplete, but, like its bigger brother Crusader Kings 2. Also need more guerrila warfare. Every system you occupied, but not claimed goes back to it's owner and only served to bring you a tiny bit closer to forcing your enemy to surrender. After they have been your vassal for at. Declared war on an inferior empire, not realizing that they had an defensive pact with someone. What happens a lot in my games, is that the friendly AI will not status quo, and wait till it can reach wargoal or max its own war. Because my plan is to vassalise it, i declared war with "impose ideology" causus belli. You only take occupied systems in a status quo peace if you have claims. . I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Steps to reproduce the issue. I see you don't keep all fully occupied systems unless you have claimed a total war. Edit: Okay, so. If you don't want to stop fighting, the game shouldn't force you into it. Actual result: Unconquered part becomes your vassal, a disloyal one because "ethics enforcement" didn't happen. It is the two following things: Thanks. Because in a conquer war you can only take over the systems you claimed after ending the war with a status quo or victory. But yeah, something to keep in mind is that White Peace does not exist in Stellaris. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. You mainly improve it in the first 40 years. Stellaris should just allow you to attack anyone at any time. My biggest issue is that my ally declared the Status Quo peace while I was retaking those systems, which I would have been able to take back in due time. you must claim every system you want to take, status quo gives the systems you claimed and hold, while they get whatever they claimed and hold. We have many fully occupied systems in the territory of an enemy vassal (all but the capital, which is defended by a space dragon), including colonized worlds. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. After i asked for a status quo (they were at 100% war exhaustion but it was less than a year so I dont think it was forced peace), I got the 3 systems I had claims on, but also the 5 more i had occupied (no claims) including one with a planet, which became part of my new Vassal, with good relations too. In practice winning a secret fealty war can be really hard because you have to occupy all the enemy systems to win. Also helps keep vassals and protectorates loyal. If it's not a Total War, you only gain occupied systems you've claimed. R5: As I was finishing off a neighboring empire that would get me border access to a fallen empire to get the dark matter tech, I got this notice that I was declared a galactic crisis. Related Pages. 1. status quo endings to most wars just have each side getting everything they have claims on and fully control. You need to actually take control of that system during the war and hold onto it to enforce the claim and gain it after. In order to win, you'll have to either eliminate them from existence or grind them down to the point that war exhaustion forces them to. In addition to living under a narrow definition of electoral democracy, Americans are often told that it is rude or distasteful to bring our political. See moreIn a status quo each side gains the systems that they have a claim on and fully occupy, controlling both the starbase and any planets. So you use X amount of influence, this increases the AI's willingness to accept status quo by Y amount (maybe influence x 5), if they then do status quo they get that influence. If you don't want to stop fighting, the game shouldn't force you into it. 5. ago. I. They existed, for sure. Go to policies/edict, war policy, and change it from “unrestricted” to “liberation wars”. 17. Right now "Settle Status Quo" is exceptionally more powerful than achieving your own War Goals, and generally you can achieve your own war goals 9/10 times by simply settling the status Quo. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. Status/Quo (middle option), both sides take control over all systems they have claimed and fully occupied Total War is even simpler: You take any system you fully occupy as soon as you occupy it, while the war is going on. If a system is fully occupied it has a flag next to it with four "spikes" coming out of it. Every time I'm about to wipe out an enemy, and both of our war exhaustion's at 100% (because I've been slowly closing in on. Well, first, do consider surrender. The "Vassalize" War Goal and You: A Lesson learned the strange way. ,as applicable. If you force status quo while occupying at least one planet, all occupied planets and starbases will be turned into a new liberated empire. e. AI should never accept Status Quo peace deal if one or multiple colonies are going to the other side. If you status quo during a vassalization war, then the new empire you create will be your vassal and have your ethics. 24. So how does this work?I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. 5. If in a war with an ally then when the war ends the system goes to the one of you with the most claims on a system. The problem is, you can't control all too. It is not war score (how you win the war). Go for status quo or full victory. by info i read and previous wars. Remove forced status quo. by info i read and previous wars. It's annoying how many times the AI will reach 100% exhaustion, try to get status quo, I decline it, keep fighting and then when I reach 100%, after a few years it just. (plus they were at war with someone else, might screw with the Acceptance. ) The tiny civilization just has one. So I've read that the purifier empires (Fanatic Purifiers, Devouring Swarms, Determined Exterminators) will get a special cassus belli allowing them to declare war whenever they want (or be declared on) without claims. The fleet won't take the system, but will kill the starbase pretty easily. And policies were put in place to stop the worst of the resistance, but under. 6. Complete beginner - struggling with meaning of icons - no hover over tooltip. Thread starter jose2534; Start date Nov 6, 2022;. Just one heads up, the home system can't be vassaled with a status quo, in case those 3 colonies are all in the home system. With the Colossus war goal, ownership transfers immediately the moment you fully occupy a system. Every fleet you destroy causes War Exhaustion and brings you closer to enforcing a status quo peace. why when i press status quo they get my teritories ? theres is the same result when i press surrender. . Claims have no bearing on total wars. that status quo means you gain all systems you. After about 100 years of this, I see a notice that the War In Heaven has ended, and that the Awoken Empires have signed an armistice. This is not good. So i peaced out a status quo with this invading empire of xeons, but somehow their claim on my system was accepted and one of my key research sites…if its claimed and 100% occupied by you, a status quo will transfer ownership of those systems for you. Ein Status Quo fällt in diesem Fall wohl eher flach. 2 if PC then stais quo white peace means all parties keep the things THAT THEY HAVE CLAIMED that they respectively occupy. Age of Wonders 4. the awakened empire can force status quo because of your war exhaustion, but if it’s winning, it won. I still don't have all their planets under the control and if I'm forced to Status Quo, they'll most likely respawn with all of. The End Threat war is a Total War (all purifier style empires only fight Total Wars). 2) Claim the system. For a war where your main goal is conquest, you should be aiming for status quo anyway, because you can always status quo all your claims well before the enemy is willing to surrender. And with the current mechanic you lose the ability to force status quo when the opponent war exhaustion is 100%, so you are totally dependent on the AI decision to end the war. Go to the diplomacy window of an empire you want to claim systems of. Tooltip windows too small The war overview window needs a second tab that shows the info that currently only goes into the tooltip windows of the "Demand surrender/status quo/surrender" buttons. ago. Stellaris Wiki Active Wikis. 4. There is no such power to be tempted by at this point. - When does the system flip to being mine?Warfare is a recurring theme in Stellaris. #1. Towards the late game, AI that is fairly equal to each other can be locked in perpetual war making it impossible to generate a subjugate or vassalize casus belli. End in status quo In the save game given: 1. Tried it. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver. When your AI friends start a war, they don't go for status que when the other empire hits 100 %, they only go for status quo when your federation hits 100 %. The other two planets are in their own systems, so I should still get a vassal from the status quo. I signed a status quo with the attacker. I just won a war, claimed the systems ofc earlier and I'm with fleets in many of the systems of my enemy but after clicking on "status quo" I don't get the systems I seem to control. The command you're looking for is "surrender [country ID] [war ID]" Inputting this command without the war ID will give you a list of IDs for all current wars. Diplomacy. Each side has a war leader. I wish a peace offer for a war involving a federation could be proposed by any member, since it needs to be put to a vote regardless. Synthetic: "Synthetic Awareness". DevilCraft Fishing. noun. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Two years after release, Stellaris still feels like a work in progress. Stellaris has 169 different Steam achievements. E. [Cepheus v3. 2. Okay, I did a search for status quo peace and found that part of the mechanic relies on your claims. What RAR said. I just won a war, claimed the systems ofc earlier and I'm with fleets in many of the systems of my enemy but after clicking on "status quo" I don't get the systems I seem to control. Claims are also required for a Cassus Belli to start a war. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. What typ of War, what your demands are etc. once one side is at 100% war exhaustion their opponent can force a status quo after two years if they want to. You can normally get all your wargoals in a status quo deal. Stellaris actually considers the war_leader property (same as CK, for example) and it's how it determines who gets to do peace. Well, first, do. One day, and it's likely sooner than later, we'll likely see the Holy Fury of Stellaris and move on. What status quo does is: it gives both sides systems they have claimed and fully occupied. The devs fucked it up, though. However when an empire surrenders in an ideology war, this doesn't happen. i was led to believe. 99. I still don't have all their planets under the control and if I'm forced to Status Quo, they'll most likely respawn with all of their stuff back. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Please enlighten a ♥♥♥♥♥♥♥ noob before I go back to HOI4. Cracking a single world is usually enough to settle status quo with anyone, so you can basically start and. The save is right after I requested status quo, but right before they accepted. i was led to believe. It is status quo peace (where you keep the status quo, all claimed and occupied systems remain if possession of whoever has claimed and occupied them). Mein Hauptgegner hatte zwar noch irgendwelche Vasallen, die ihn unterstützten, aber eigentlich sollte es in dieser Situation kaum noch jemanden interessieren, wenn diese versuchen politisch oder militärisch noch ein bisschen rumzupupen. Start a subjugation war 3. That is why i stay out of federations. Easy solution is blow up a few planets ai generally surrender after some time. Go to the diplomacy window of an empire you want to claim systems of. Status Quo simply means 'as things are right now', which is exactly what a Status Quo in Stellaris warfare does. Status quo and vassalization. In Stellaris the faction embracing old ethics should either be removed or should grant a temporary stability debuff among pops embracing the old ethics. The war ended with "status quo," where I had control of all star bases and planets of the AI, except for some non-planet systems. Same issue. The description of Status Quo says that you just keep what you have captured in a war so far, so does that mean I can get more star systems then I set for my war goal? e. Seaghauwn Aug 11, 2018 @ 8:15am. Also, exhaustion doesn't matter that much. . Heavy emphasis on the fully. The status quo button gets replaced with a concessions button. If, in your regular war, you have all the systems under your control that you have claimed (and the enemy has none of yours, preferably), you can settle for a Status Quo war cessation. you can take a status quo at any time if they won't surrender. If you hover over the status quo button it'll tell you (at least some of, the list will be cut if there are a lot) the systems that will change ownership. Notice that multiple war participants can claim the same province. It means the actual (semi-justified) status quo as of the end of the war. Thread starter Freelancer; Start date May 3, 2018; Jump to latest Follow Reply. e. I mean, if it worked like you wanted to you could subjugate 2. CryptoYou can capture as many systems as you claim beforehand. You force demands. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. Elitewrecker PT Apr 29, 2018 @ 12:48pm. Both sides are maxed out on War Exhaustion and I'll be forced to Status Quo in a few months. In my game of Stellaris I have a Pacifist government ethos and it has become a problem because somehow a tiny civilization took over a bottleneck system on my border and it is preventing me from expanding or interacting with other civs. I declared a subjugation war, occupied most of my enemy`s lands, got a status quo and created a vassal on the planets i occupied. . Which is part of the problem. All fully-occupied systems (i. . If you actually read what "status quo" means on the tooltip (right below the button for status quo), it says that the current borders will remain. As a Megacorp, have vassalization terms set to oppressive 2. r/Stellaris. But I was just stomping through an enemy faction and captured everything they own, while running a war to conquer with three claims on what I wanted to take. alexti Field Marshal. 17. Status Quo Peace. You actually reached 100% war exhaustion and didn't notice it. . Stellaris: Bug Reports. Xaphnir May 23, 2022 @ 10:58am. The fact that your war exhaustion is 100% means that they can force a status quo peace whenever they want to, but that's just an option available to them. #1. It can also be agreed upon at any time. I kicked out a former federation member and am now in war with it. Basically, it helps with diplomacy and forming a federation. g. The game then intends for you to subjugate that empire. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. So when I try to settle status quo after waging a subjugation war, it states that a Human Empire will be created as my vassal in my occupied territories. If you manage to make them surrender ergo. A party can only force a status quo peace 720 days after the OTHER party reached 100% war exhaustion. The only variables that I can think of are that it maybe has to be (a) a war to make the enemy into a Subsidiary-type vassal and/or (b) there must be multiple defensive. A status quo removes the branch offices but the mega corp gets 1,000 energy. Any empire that has been at 100% exhaustion for 2 years can be forced into a status quo. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Yes, that can end in a status quo, so long as it isn't the War in Heaven. Status Quo means that the war has reached a point where neither side is able to score a decisive victory against the other or all wargoals have been achieved decisively before any major battles took place, and both sides agree to cease hostilities and settle for whatever gains or losses they have. So i thought if I go with the third option, I get the chance to make my ruler immortal. Stellaris Dev Diary #295 - Armies, Sectors, Messages, and More. Thread starter VetMax; Start. The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. After my ruler collapsed I had the decision to cut live support, keep him on live support or treat him with exotic materials (crystals, gas. I can't figure out the war system now I captured 3 enemy world's wasn't even at 50% exhaustion and 1/3 of their territory taken. 100% copied and pasted from the stellaris wiki, War Exhaustion goes from 0% to 100%, and measures the total weariness and attrition suffered by all empires on one side in a war. 2. Once their war exhaustion reaches 100%, so that both sides are at 100%, 2 years later the war will automatically end with a status quo peace. This is the guide for that. 3) Swarms and exterminators completly ignore happiness penalty and completly compensate the 0 influence gain instantly annexing enemy systems after occupation. By ending in status qou, it creates a new bootlicker empire with your government/ethics, who is far easier to control than someone who opposes you and dislikes you for the war. You were NOT the war leader. . And it's absolutely not mandatory to occupy an enemy capital to enforce a status quo peace. People don't seem to realise a status quo is not 'status quo anti bellum', but rather 'uti possidetis', I. Maybe. I am in a Federation, and I started a war of ideology. Create new account. 3 But if you're a fanatical purifier using the total war CB (territory immediately changes ownership upon occupation) status. Being a vassal in Stellaris really sucks; it's not like being a vassal in CK2, where you can conceivably play a "vassal game" and have fun with it. Why my ally received nothing while he had much better success than me. So I went and conquered few systems and one planet from B yet it still wasnt enough so I. Television. Other Paradox games don't have Status Quo,. If you are winning a war, you can announce status quo, which will end the war immediately (useful when you want to save resources or are. The AI shouldn't be able to call a status quo without you accepting. FogeltheVogel • Hive Mind • 6 yr. Irbynx. 3 - Cede control of the systems you occupy, done by a button on the starbases. New player. The most desired outcome for an attacker, of course, is victory. Paired wargoals The following wargoals are paired together. Under a Status Quo peace, all occupied systems claimed by an enemy empire is ceded to the enemy. Status Quo simply means 'as things are right now', which is exactly what a Status Quo in Stellaris warfare does. Sure, alright then. . all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. Correct me if I'm wrong but I'm pretty sure status quo isn't possible for War in Heaven. "Victory is not possible during a War in Heaven". Stellaris 50526 Bug Reports 31044 Suggestions 19185 Tech Support 2913 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. . ago. It just gives you the claims in occupation like its a normal conquest war right now. Mainly: Status Quo means that the war has reached a point where total victory is unlikely for either side, and both sides agree to stop hostilities and settle for whatever gains or losses they have suffered. yeah just take it back in the next war, gives you a fun goal. Neriel Feb 28, 2018 @ 2:17am. Basically, you're people are sad because you got your ass kicked and the enemy empire rubbed it in your face. You were NOT the war leader. The interface is confusing, I know. #3. Allies receive nothing even if they win you a war. Close to the end, a small force of the enemy entered my systems and destroyed my outpost. #Stellaris #StellarisFederationsParadox Affiliate Link ⇒ Bug Reports. When your war goal is to vassalise, a Status Quo will turn all fully occupied systems (So those with colonies will need to be invaded) into a single new empire, which will be your vassal. Locked at 100% War exhaustion without possibility for status quo. See more of Stellaris on Facebook. ) The tiny civilization just has one. Occupied planets have the flag of the original. This is accomplished in a variety of ways but is often affected by War Fatigue. A war that ended in a status quo. If I choose Status Quo, the enemy breaks into 2, a loyal vassal with my civics (liberation essentially) and an independent but pathetic enemy. It's the unfortunate downside to not being the primary war declarer. I was under the impression that whilst in a war with an empire, attempting to either make them a tributary, or a vassal, or even liberate them, if you declare a status quo peace, so long as a single planet was conquered in the process, whatever territory you occupied from the enemy would split off to be a. That then leaves you with a happy bootlickers, can trade them the old capital or create another 1 system vassal, and a 1 system weak enemy that really hates you who you. Also you get improvements from getting vassals, I think. As for the first one, I'm fairly certain you have to win the entire war. The War in Heaven can end with a status quo, leaving the galaxy with two Awakened Empires. I see, thanks. 1. Rejected Status Quo Peace Offer: −20: Empire proposing status quo: Empire rejecting status quo: 5: −20: Broke free from Overlord: −50: Former Overlord: Former subject: 2:Stellaris. I was doing pretty good, plenty of friendly buffer states around me, but I had an abnormally high number of wormholes in my territory. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. There is a 25 point difference between the. White peace is easier and is more influenced by war exhaustion. . so I refuse to join either, and I refuse to join the League of Non-Aligned Worlds. Today, we're going to be covering some changes coming to the 2. You have to literally sieze evfrything, you also have to either occupy or destroy his planets along with occupying all of his territories, it's stupid if you ask me. It depends on the stakes. So, in order to keep a system I've won in. Once their war exhaustion reaches 100%, you can force a status quo peace. MrMoncrieffEsq • 4 yr. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. I tried it in the game I am on, and I got to 12% occupation, and around 60% war exhaustion, and figured there was no way I was gonna win the war, but I did get to spank my. Status quo and conquer (center and bottom right) are available. #2. It's annoying how many times the AI will reach 100% exhaustion, try to get status quo, I decline it, keep fighting and then when I reach 100%, after a few years it just FORCES. Just be a fanatic miltarist, hit that like button, oh wait I mean supremacy diplomacy stance, and not care about anyone. The defeated empire is forced to shift their ethics and authority akin to the victor's. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. Okay so how about this. that status quo means you gain all systems you. . #2. Be aware you cannot get his homeworld if you status quo and you need of course a world from him except his homeworld to lake a vassal. Being a synthetic race that wants to destroy everything in the galaxy should NOT stop me with this horrible mechanic. Got it, thanks! 1. There are two ways to end a war. but if a system is claimed and occupied by your enemy it will also transfer ownership. That means, that a victory will automatically transfer all claimed systems to the winner. In the course of action, my ally took ~8 systems with planets i took 2 systems without planets. I settled for a 'return to the status quo' and all but 1 system became a protectorate so. Elitewrecker PT Jul 28, 2018 @ 10:53am. Well it depends. A status quo peace gives you ownership of each system that you both claimed and fully occupied. Status Quo – This means that the war has come to a point. Technically you can get more from a status quo than from the AI surrendering to your demands, but practically it almost never happens. #2. Wars take decades to fight. if you click those you can open up the war screen itself and. Status quo should give. #9. But you have to conquer the planets as well if there is one in a system you claimed. Maybe I'm not doing this right. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Tooltip under status quo says "A new Iivarian Empire will be created as an ally or subject of Nuutan TransStellar out of 26 occupied Iivarian system(s)". The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. Ein Status Quo fällt in diesem Fall wohl eher flach. Status Quo means you keep all the systems you currently occupy and have claimed, or just currently occupy in a total war. Loyalty doesn't matter to me, I always status quo to fracture them and the taxes ensure they'll never. Gestalts that take the crisis ascension perk take no war exhaustion from attrition, ship, or (I think) army losses. Stellaris Wiki Active Wikis. ago. If the capital is claimed, one of the unclaimed planets will become the capital and remain as the original empire. If a system is claimed but not fully occupied then it won't trade ownership. #1. It's basically you declaring war to end a threat to the galaxy as a whole. 3) Swarms and exterminators completly ignore happiness penalty and completly compensate the 0 influence gain instantly annexing enemy systems after occupation. I’m playing as pacifist/Democratic, and have founded a. I had a defensive war where AI attacked me. 0. The other alternative is to wait until your alliance's war exhaustion reaches 100% at which point the AI will accept a status quo. The tooltip tells you what systems will change hands if you go with a Status Quo. I’m building a colossus now, with gateways. Can consist of any number of the following: status_quo, surrender, demand_surrender. If it's not a Total War, you only gain occupied systems you've claimed. Gerglagagerk Ravenous Hive • 7 mo. . " Does that mean he'll lose control of the station, as it's currently within my borders? Scenario 2: Expanding upon the above; say the system had 2 colonized planets in it. I've settled on status quo, expecting to split the empire in two, and have part A, that I am occupying, become my vassal.